Look at people (including yourself ) in the flesh, in magazines, TV and other places and study the individual features. Practise drawing these in your sketchbook, a couple of pages per feature – different kinds of nose, eyes, ears, lips, chin, hair, eyebrows, etc. If it helps, use an enlarging grid to scale up a found image. Bear in mind that tonal variation, hatching and curved lines help model the form of facial features in the same way as they do in a still life or landscape.
When you feel fairly confident, draw an entire face. Don’t worry if your lines and marks overlap and become untidy, and don’t erase your mistakes. These workings and re-workings are part of the thinking process and show your tutor that you understand where you went wrong and worked to put it right.
I again made use of 360⸋ DVD life models from Virtual Pose 3: the ultimate visual reference series for drawing the human figure (Chakkour, 2004), as well as various images from the web. Apart from one or two wobblies, I think that overall I have captured the facial forms and expressions fairly well.
The full face sketch was a challenge, but I am pleased with the way it has turned out – rugged, well lived face. 2B pencil in a variety of mark makings – lines, shadings and finger rubs.
Stuart Brownlee – 512319
6 January 2016